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GAME

Japanese Music / Electronic music & technopop · 2008

GAME

Perfume

Why listen

Processed voices and hard electronic textures make space for both immediate pop songs and longer dance-floor spans.

Listen and read

Tracks · previews

English editorial edition

Album story

GAME moves from the welcoming melody of Polyrhythm towards the title track’s harder pressure, then finds room for the gentler Macaroni. Perfume’s twelve songs do not share one emotional temperature. Their bright hooks become more interesting because the album allows less accommodating electronic textures to stand beside them.

The trio of a-chan, Kashiyuka and Nocchi works within Yasutaka Nakata’s production, where a voice can function as melody, rhythm and timbre at once. Processing is not evidence that feeling has disappeared. Released in April 2008, GAME reached the top of Japan’s weekly Oricon album chart. That contemporary result establishes a particular domestic breakthrough, rather than universal agreement about what the record meant.

The title track arrives early

There was already an earlier album, Complete Best, so GAME should not be introduced as their first record. Here, Polyrhythm and plastic smile lead directly to the title track in third position. A harder, longer piece is part of the opening argument, not a hidden appendix. In their release-period interview the members said they had wanted stronger sounds. That request complicates an account in which only the producer possesses an artistic appetite.

A softer centre uses the same tools

Baby cruising Love and Chocolate Disco precede Macaroni, the sixth song. Its gentler impression need not be understood as an escape from electronic production. Instead, the sequence shows how contrasting gestures can emerge within the same carefully constructed world. Remember the title track’s weight while arriving here: emotional variety does not require a sudden change to an unprocessed acoustic performance.

Repetition receives more room

Take me Take me and Butterfly both extend beyond five minutes in the later stretch. They give repetition a different scale from an immediately memorable refrain, with Secret Secret placed between them. Puppy love eventually closes the programme with another change of expression. Individual singles offer easy access, but the album’s distribution of length and density is its own attraction. Following that distribution reveals how a pop group can make a full record out of several kinds of musical time.

The album through its tracks

Compare track three, GAME, with track six, Macaroni, then follow the longer pieces in the later sequence.

  1. ポリリズム

    A direct melody opens the door, while repeated syllables also become rhythmic material. Rather than treating the title as a theory examination, follow the passage where repeated figures seem to draw a different pattern over the regular movement underneath. The official single lists an extra short edit and an instrumental separately; this selection is the standard vocal recording, approximately four minutes and ten seconds. Recognising that distinction matters if a shorter version is more familiar. Continue through plastic smile into the title track afterwards. The opening’s accessibility then becomes part of a sequence that admits sharper sounds, rather than a promise that every track will reproduce the same mood.

    Reference · Perfume official discography: Polyrhythm single and extra short edit
  2. GAME

    The title track occupies third place and runs just over five minutes, establishing an early alternative to the brighter singles. Follow the weight and repetition of the electronic sound as principal material, rather than merely accompaniment for a tune. The processed vocal helps organise that material from inside it. Listen for how short verbal and sonic units sustain tension without requiring one extended melodic statement. This is the studio album’s approximately five-minute, seven-second recording, not a performance from the similarly titled first-tour video. Its transition into Baby cruising Love is revealing: the forceful texture is one choice in the album’s design, rather than a rule imposed on every song.

    Reference · Perfume official discography: GAME, original CD and bonus DVD programmes

Listen next

Compare capsule’s FRUITS CLiPPER, also made with Nakata, to hear how voices and repetition serve different roles for a duo and a three-member pop group.

FRUITS CLiPPER ↗
References & editorial note

Written for English readers. Album facts are referenced below; listening suggestions are editorial interpretations. AI-assisted editorial review; not independently human-reviewed.